Besiktas Aircraft Workshop
The opening anchors the story in production: designing, building and establishing an aviation industry rather than simply importing aircraft.
Limited-access experience
A forgotten aviation vision, made perceptible from the cockpit through VR, cinematic narrative and a physical experience language.
Early viewings for invited partners who can contribute meaningfully across archive, institutions, production and strategic development.
Experience
The user enters the cockpit of the Nu.D-38 and lives a short but powerful period flight from Yesilkoy toward Istanbul. The aim is not only to fly, but to feel the entrepreneurial spirit, technical courage and unfinished vision of the early Republican era.
Three-part route
The opening anchors the story in production: designing, building and establishing an aviation industry rather than simply importing aircraft.
The player takes off from a cockpit close to runway, hangar and apron. The Marmara horizon, airfield texture and engine sound establish the first memory of the route.
The 1942 letter-drop story turns the flight into more than a technical achievement: it becomes an invitation to the next generation of engineers.
Archive spine
Nuri Demirag's aircraft factory initiative defines the emotional center of the experience: the story is about the ability to build the aircraft, not only to fly it.
The industrial traces of Yesilkoy guide the scale of the airfield, the hangar facade and the spatial character players read before takeoff.
Reports in Tasvir-i Efkar describe Nu.D aircraft flying over the Higher Engineering School and dropping letters that encouraged students toward aviation.
The Nu.D-38 is the vessel of the experience. Cockpit, exterior form, sound and motion are developed around one coherent sense of quality.
Archive traces
Experience language
Cockpit proximity The first glance builds confidence through instruments, surfaces and controls within arm's reach.
Readable Istanbul Yesilkoy, the Marmara coast and the city silhouette are composed so altitude, direction and distance matter.
Restrained history Archival material becomes short, placed moments that support the flight without interrupting it.
Current prototype
The Unreal Engine prototype includes a VR aircraft pawn, accessible flight handling, route guidance, Istanbul landmark cues, cockpit geometry, animated instrument needles, NuD-38 visual integration, Yesilkoy placement and layered flight audio.
Experience formats
NuD-38 is being shaped beyond home VR alone, with a language that can adapt to cockpit seating, exhibition demos and museum or event installations. A physical setup remains a higher-tier presentation layer, to be considered when the right partnership and production ground are in place.
Development outlook
The first aim is to gather the feel of the Nu.D-38, the short flight from Yesilkoy toward Istanbul and a private-viewing prototype into one strong scene.
Photographs, documents, technical references, museums and cultural technology partners deepen the historical ground and presentation language of the experience.
As the project matures, game, film and exhibition layers can be considered as natural extensions of the core experience.
Private viewing and partnership